The short film documents Immersive Enterprise Laboratories’ public experiment in real-time animation at San Diego’s Fleet Science Center.
Frame-accurate, data‑driven animation action sequencer for Unity. Replaces fragile Animation Events with ScriptableObject timelines that trigger prefabs, sounds, and object state changes in sync with ...
A collection of wacky scripts I've written for projects I'm involved in, most prominently Bozoros and PlayZone. Everything's kept fairly abstract so it can be generally applied for many use cases.
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